Haunted By Historical Memory, by EA“One of the most haunting parts of this world is the auction block. It is one thing to read about enslaved people being chained together, publicly inspected, and sold to the highest bidder like cattle, and another thing to see it in a movie, but to casually walk past in the world of a game knowing that you have the option to stop and free those on the auction block or keep walking and virtually resign them to their fate is a terrible feeling. For what it is worth, every time I walked past the auction block I killed the auctioneers and freed the enslaved people, but I easily could have kept walking every time.”
In the Gaming WorldA throwback in more ways than one—Leigh Alexander writes in Paste about the "strange, little machine" that was the TurboGrafx-16, how it influenced her childhood, her relationship with her father, and set the tone for "console wars" to come.
"I now believe the most dangerous time for a woman with online visibility is the point at which others are seen to be listening, “following”, “liking”, “favoriting”, retweeting. In other words, the point at which her readers have (in the troll’s mind) “drunk the Koolaid”. Apparently, that just can’t be allowed."Kathy Sierra, seminal Java programmer, writes about the toxic environments on Twitter and across social media that force women and minorities out of the tech industry. If you click one link in this newsletter—click this one.
An excerpt in Kotaku from Jon Irwin's Super Mario Bros 2, the final book in this season of Boss Fight Books, a new series of short books on individual video games. I particularly liked Darius Kazemi's Jagged Alliance 2, and am looking forward to picking up Irwin's soon!