Tag: historical fiction

concept map of criteria for historical fiction game

Carving Out A Space (With Hidden Blades)

What does it mean to understand the Assassin’s Creed video games as works of historical fiction? To what extent can other forms of historical adaptation shape our perception of these games? How does the medium of the video game complicate our notions of what history and historical adaptation are? What’s at stake in engaging with the particular historical settings and… Read more →

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Do You Know What You’re Playing?

Do you know what you’re playing? A simple enough question you might ask, one that I would normally squint at and hesitantly say “Yes” to as I turn on the console to play whatever game I’m working on. These days, that game is Assassin’s Creed, specifically Liberation, a PSP-Vita turned PS3 spinoff of the main series. The historical-action-stealth video game… Read more →