Tag: Animus

Simulation, Death vs. Desynchronization, and Historical Trauma

Assassin’s Creed easily has the most confusing multiple level narrative I’ve ever encountered, whether in a game, a television show, a movie or a book. Picking up where my last post left off, the game hinges on the fact that this entire adventure is a simulation. We, the player, are about three steps removed from any sort of “real” gameplay–we are… Read more →

Abstergo industries logo

Do You Know What You’re Playing?

Do you know what you’re playing? A simple enough question you might ask, one that I would normally squint at and hesitantly say “Yes” to as I turn on the console to play whatever game I’m working on. These days, that game is Assassin’s Creed, specifically Liberation, a PSP-Vita turned PS3 spinoff of the main series. The historical-action-stealth video game… Read more →