The_Critical_Is Roundup

at the_critical_is 22 POINTS ON LIBERATING THE MACHINE “1. …Liberation focuses on Aveline de Grandpré, a French-African assassin who moves fluidly between three personas that “embody the three aspects of her identity:” society lady, slave, and assassin. “Each person”…“comes with a different set of skills and limitations,” including sleuth, parkour, deception, and—surprise, surprise—assassination. Read more →

Liberating the Machine

1. Like the rest of The_Critical_Is, I’ve been spending time with two Assassin’s Creed games: Liberation, a spin-off of Assassin’s Creed: III set in colonial New Orleans, and Freedom Cry, a downloadable series of missions for Assassin’s Creed IV set in Saint-Domingue. Both of these games are my first experiences with the Assassin’s Creed series; I’ve spent the most time with Liberation. As EA wrote last week, Liberation focuses on Aveline… Read more →

On Gaming’s Willful Amnesia

It has been a hard couple of weeks (months, years, decades) to play video games. Specifically, to play video games from any cultural position other than that of a straight, white, young, middle-class male. On some level, we know this already, and while I wish I could say that I’ve been surprised by the rampant, unmitigated vitriol, no longer “trending… Read more →

Is It Really About Love? Female Conflict in Assassin’s Creed

Assassin’s Creed is a complex game series. It blurs the lines between where the human player ends and where the assassin memory begins, with a digital human player somewhere in the middle of the two. It traces major events in world history, from the Crusades to the American Revolution to Transatlantic enslavement and most recently, the French Revolution. It has… Read more →