The_Critical_Is Roundup

On The_Critical_Is Do You Know What You’re Playing?, by CG “Do you know what you’re playing? A simple enough question you might ask, one that I would normally squint at and hesitantly say “Yes” to as I turn on the console to play whatever game I’m working on. These days, that game is Assassin’s Creed, specifically Liberation, a PSP-Vita turned PS3… Read more →

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Do You Know What You’re Playing?

Do you know what you’re playing? A simple enough question you might ask, one that I would normally squint at and hesitantly say “Yes” to as I turn on the console to play whatever game I’m working on. These days, that game is Assassin’s Creed, specifically Liberation, a PSP-Vita turned PS3 spinoff of the main series. The historical-action-stealth video game… Read more →

The_Critical_Is Roundup

at the_critical_is GUEST POST: Constructions of Gamer Identity in Popular Television “Penny exemplifies the stereotype of the desexualized female gamer—she has not showered in days, has no idea what day it is, and feels no shame in eating stale Cheetos out of her unbrushed hair.[4] This desexualization of Penny is unique to her, as Raj, Leonard and Howard who all play… Read more →

GUEST POST: Constructions of Gamer Identity in Popular Television

Editor’s note: We’re trying a new experiment here at The_Critical_Is: guest posts. Today’s guest post is by Amalia Charles, a writer out of Massachusetts. Misogyny and abhorrence of the non-normative in online gaming communities is not a rare occurrence. I am a self-identified female gamer, who has been harassed, mocked, alongside having her sexuality and gender questioned by multitudes of male voices… Read more →

Dis+Ability and Customizable Characters in Video Games

I started this post sometime way back in early September after spending one glorious weekend sitting down to play Skyrim with my nine year-old nephew. I don’t get to see my nephew all that often and he doesn’t get to play video game all that often, so it was no surprise when we plunked ourselves down in front of the television, controller… Read more →

Haunted by Historical Memory

By no stretch of the imagination is Assassin’s Creed: Freedom’s Cry an easy game to play. From the actual mission to the various side missions, between delivering packages to killing slaveowners and liberating plantations, the journey upon which the reader embarks at the onset of the game is long, winding, and difficult. For those who study American Slavery or enslavement… Read more →

The_Critical_Is Roundup

On The_Critical_Is Haunted By Historical Memory, by EA “One of the most haunting parts of this world is the auction block. It is one thing to read about enslaved people being chained together, publicly inspected, and sold to the highest bidder like cattle, and another thing to see it in a movie, but to casually walk past in the world of… Read more →

The_Critical_Is Roundup

@THE_CRITICAL_IS An Exercise in Thought and Feeling, or a Flood of Questions “As far playing video games go, it’s an unsettling feeling to have the power to control your (virtual) body taken away from you. When I know that when I press up, I’m supposed to go up. And when I do and I’m not going up, then the whole… Read more →